Pixel Art RPG

Pixel Art · Pixel Art · Rpg

Download examples
Town map with tileset·Nano Banana Pro
Battle scene with menu·Nano Banana Pro
Character sprite sheet·Nano Banana Pro
Interior with lamps·Seedream 4.5
World map overview·Seedream 4.5

Recipe

The examples above were generated with Nano Banana Pro and Seedream 4.5. The recipes below are written for GPT Image and Flux, so treat the settings as a starting point rather than the exact run.

A description in plain sentences. This is the version to start with, and it works on any current image model. Settings below are the ones we used on GPT Image; treat them as a starting point.

The recipe is the style, not the picture. Put your own subject in and the highlighted part of the prompt changes.

Prompt

A 16 bit era role playing game screen showing a small town from a top down three quarter view. Hand placed pixel art with a limited palette of about twenty four colours, dithered shading instead of gradients, visible repeating grass and path tiles, small character sprites with selective outlines, a wooden dialogue box across the bottom. 320 by 224 resolution, crisp square pixels, no anti aliasing.

The prompt gets you close. Feed one of the examples in as a style reference for the rest. Download the images

Use the examples as a reference

Download the examples

Send the example as an input image to the images.edits endpoint alongside the prompt, or attach it in ChatGPT. It follows composition closely, so describe your subject firmly or it will copy the example.

Settings on GPT Image

Size
1024 x 768 then downscale
Quality
Medium
Background
Opaque
Output
PNG

Tips

  • 1Give a colour count. Twenty four colours produces discipline that "pixel art" alone does not.
  • 2No anti aliasing is essential. Models soften pixel edges by default.
  • 3Downscale to the target resolution afterwards and scale back up with nearest neighbour.

Things to try

Battle screen

a party on the right, enemies on the left, command menu below

Night town

the same tiles with a blue overlay and lit windows

Dungeon

stone tiles, torches, limited visibility

Sprite sheet

four directions of walk animation laid out on a grid

World map

a zoomed out overworld with mountains and a small ship

Similar Styles